Board to be Wild Reviews:
World of Warcraft: Wrath of the Lich King
Intro
Take on the role of one of a team of heroes from World of Warcraft, working together to defeat the terrible Lich King, through co-ordinated card play and clever management of the scourge of ghouls that threatens to cover Northrend in everlasting doom.
TL;DR:
This cooperative game set in the WoW universe using the Pandemic system is tense and challenging, but particularly satisfying and aesthetically pleasing.
A round in a brief:
- Take 4 actions (move, fight, quest or rest)
- Draw 2 cards (you need these to help with quests)
- Spawn new ghouls (they just keep coming)
- Resolve abominations (and they do damage to heroes)
Despite ourselves, we quite enjoyed:
- Jumping around squishing a bunch of ghouls
- Using the Pandemic card system to determine locations for new ‘infections’
- Questing in a way that felt like cheating (because you don’t discard the cards)
We are WoW noobs, so really didn’t fully appreciate:
- The heroes from across Azeroth and their asymmetric powers
- A whole map full of names that meant nothing to us
What made us want to play this one as much as we did:
- Gorgeous minis (rather than just cubes)
- Quite challenging puzzle (even at lower difficulty)
- How the tension ramps up and keeps everyone engaged
- Relatively quick play time (doesn’t outstay its welcome)